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December hotfixes

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As Blizzard announced on their official website these are the Hotfixes for December


December 6

Classes

  • Demon Hunter
    • Havoc
      • Fixed an issue where Nemesis was applying at half duration against some creatures.
  • Druid
    • Restoration
      • The Bearmantle Battlegear 2-piece set bonus healing effect Dreamer now correctly interacts with Flourish and the Essence of G’Hanir.
  • Warrior
    • Arms
      • The Juggernaut Battlegear 2-piece set bonus now properly activates if the Artifact ability Warbringer applies Colossus Smash to any targets.

Player versus Player

  • Warlock
    • Grimoire of Service summons can no longer be cast while silenced.
    • Demonology
      • Call Felhunter is now in the Shadow school (was incorrectly in Physical school).

Hotfixes


December 5

Classes

  • Priest
    • Shadow
      • Vampiric Touch and Shadow Word: Pain damage reduced by 12%.
      •  All other abilities increased by 3%.
  • Rogue
    • Outlaw
      • All damage abilities increased by 4%.
  • Warlock
    • Affliction
      • Corruption and Agony damage reduced 6%
      • Unstable Affliction damage reduced 4%

Dungeons and Raids

  • Antorus, the Burning Throne
    • Coven of Shivarra
      • Corrected an issue that caused the health of Torments to not properly scale with raid size.
    • Eonar the Life-Binder
      • Players who are disconnected during the Eonar encounter will have access to Surge of Life once they reconnect.
    • Argus the Unmaker
      • Cheat Death and similar effects will not reset their cooldowns when you die during the final phase of the Argus the Unmaker encounter.
      • Boss Health increased by 10% on Normal and Heroic difficulties
      • Soulbomb and Soulburst now deal periodic damage more rapidly
      • Edge of Obliteration damage increased by 50%
      • Constellar elemental vulnerabilities reduced from +200% to +100% damage taken
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Items

  • Carafe of Searing Light now correctly shares a short cooldown with other “Use” trinkets.
  • Convergence of Fates primary stat increased by 13%. Effect reduced to 3 seconds of cooldown reduction (was 4 seconds).
    • Developers’ notes: This change is aimed at changing how Convergence of Fates scales with item level – or rather, how it doesn’t. For some specializations, the cooldown reduction effect is so powerful that the item level of the trinket is all but irrelevant. We’re shifting more of the item’s power to primary stat and less in the base proc to cause the trinket’s scaling with item level to be more similar to other trinkets in Legion.
  • Forgefiend’s Fabricator damage increased by 25%.
  • Garothi Feedback Conduit Haste amount increased by 10%.
  • Gorshalach’s Legacy damage increased by 25%.
  • Highfather’s Machination healing amount increased by 10%.
  • Ishkar’s Felshield Emitter absorb amount increased by 10%.
  • Prototype Personnel Decimator damage increased by 10%. Minimum damage when targets are 20 yards from the impact point increased to 50% of max damage (was 20%).
  • Seeping Scourgewing damage increased by 10%.
  • Shadow-Singed Fang stat bonuses increased by 20%.
  • Sheath of Asara damage increased by 20%.
  • Tarratus Keystone healing increased by 10%.
  • Terminus Signaling Beacon damage increased by 15%.
  • Vitality Resonator Intellect increased by 10%.
  • Demon Hunter
    • Havoc
      • Felreaper Vestments 2-piece bonus changed to 40% Eye Beam damage (was 30% Eye Beam damage).
      • Felreaper Vestments 4-piece haste bonus changed to 25% (was 15%).
  • Druid
    • Balance
      • Stormheart Raiment 4-piece – Starsurge and Starfall now increase your Haste by 2% (was 3%), stacking up to 4 times (was 5).
  • Hunter
    • Beast Mastery
      • Serpentstalker Guise 4-piece – Kill Command now reduces the cooldown of Aspect of the Wild by 2.5 seconds (was 1.5 seconds).
    • Marksmanship
      • Serpentstalker Guise 4-piece – Marked Shot now has a 50% chance (was 30%) to fire an extra Marked shot at up to 3 additional targets.
  • Monk
    • Brewmaster
      • Chi-Ji’s Battle Gear 4-piece – Dodging an attack now reduces the remaining cooldown of Breath of Fire by 2.0 seconds (was 1.0 seconds).
  • Rogue
    • Assassination
      • Regalia of the Dashing Scoundrel 4-piece – Your Deadly or Wound Poison critical strike now generate 3 Energy (was 2 Energy).
    • Subtlety
      • Regalia of the Dashing Scoundrel 4-piece – Backstab and Shadowstrike now have a 4% chance (was 3%) to grant Shadow Gestures.
  • Warlock
    • Affliction
      • Diabolic Raiment 4-piece – Spending a Soul Shard now has a chance to grant you 10% Haste (was 15%).
      • Grim Inquisitor’s Regalia 4-piece – Unstable Affliction and Seed of Corruption now increase the damage targets take from your Agony and Corruption by 15% (was 10%).
    • Demonology
      • Grim Inquisitor’s Regalia 4-piece – Demonic Empowerment now causes your Dreadstalkers to immediately cast another Dreadbite with 75% increased damage (was 50%).
  • Warrior
    • Arms
      • Titanic Onslaught Armor 4-piece – The amount of bonus Mortal Strike damage events has been reduced to 2 during Bladestorm (was 3), and 1 during Ravager (was 2).
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Player versus Player

  • Priest
    • Shadow
      • PvP Template Intellect increased by 2%.
      • Mind Blast damage increased by 5% in PvP situations.
      • Mind Flay damage increased by 15% in PvP situations.
  • Warlock
    • Affliction
      • PvP Template Versatility increased by 25%.

Hotfixes


December 1

Classes

  • Mage
    • Frost
      • Fixed an issue where the Runebound Regalia 4-piece bonus, Arctic Blast, would sometimes only benefit part of an Ice Lance cast when using the talent Splitting Ice.
  • Monk
    • Windwalker
      • Reapplying Mark of the Crane to a target will now properly increase Spinning Crane Kick’s damage.

Dungeons and Raids

  • Antorus, the Burning Throne
    • Argus the Unmaker
      • Fixed a bug that caused Argus the Unmaker to stop casting Soulbomb during the final phase of the encounter.
      • Fixed a bug that prevented some players from being successfully resurrected after dying during the encounter.

Items

  • [With Server Restart] Insignia of the Grand Army now displays item level 1000.
  • Fixed a bug that briefly prevented players collecting Pristine Argunite while in a raid group.

UI

  • [With Server Restart] Crafted Legendary items should no longer display an item level of 1060.

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